Official site anti-cheat Ultra Core Protector

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Ultra Core Protector - is the client-server anti-cheat freeware, for server protection from unscrupulous players.

Abilities Supported games  
Half-Life
Condition Zero
Counter-Strike 1.6
Day of Defeat
Adrenaline Gamer
Team Fortress Classic
Counter-Strike Source
MU Online
Ragnarok Online
Half-Life 2 Deathmatch
Adrenaline Gamer 2
Team Fortress 2
CSGO: Animation State Resolver

Providing a public list of activities which has already been released (and u can rly easily find in ida as strings) rly helps tap shkeet

int sub_10176260()
{
sub_101761A0("ACT_RESET", 0);
sub_101761A0("ACT_IDLE", 1);
sub_101761A0("ACT_TRANSITION", 2);
sub_101761A0("ACT_COVER", 3);
sub_101761A0("ACT_COVER_MED", 4);
sub_101761A0("ACT_COVER_LOW", 5);
sub_101761A0("ACT_WALK", 6);
sub_101761A0("ACT_WALK_AIM", 7);
sub_101761A0("ACT_WALK_CROUCH", 8);
sub_101761A0("ACT_WALK_CROUCH_AIM", 9);
sub_101761A0("ACT_RUN", 10);
sub_101761A0("ACT_RUN_AIM", 11);
sub_101761A0("ACT_RUN_CROUCH", 12);
sub_101761A0("ACT_RUN_CROUCH_AIM", 13);
sub_101761A0("ACT_RUN_PROTECTED", 14);
sub_101761A0("ACT_SCRIPT_CUSTOM_MOVE", 15);
sub_101761A0("ACT_RANGE_ATTACK1", 16);
sub_101761A0("ACT_RANGE_ATTACK2", 17);
sub_101761A0("ACT_RANGE_ATTACK1_LOW", 18);
sub_101761A0("ACT_RANGE_ATTACK2_LOW", 19);
sub_101761A0("ACT_DIESIMPLE", 20);
sub_101761A0("ACT_DIEBACKWARD", 21);
sub_101761A0("ACT_DIEFORWARD", 22);
sub_101761A0("ACT_DIEVIOLENT", 23);
sub_101761A0("ACT_DIERAGDOLL", 24);
sub_101761A0("ACT_FLY", 25);
sub_101761A0("ACT_HOVER", 26);
sub_101761A0("ACT_GLIDE", 27);
sub_101761A0("ACT_SWIM", 28);
sub_101761A0("ACT_JUMP", 29);
sub_101761A0("ACT_HOP", 30);
sub_101761A0("ACT_LEAP", 31);
sub_101761A0("ACT_LAND", 32);
sub_101761A0("ACT_CLIMB_UP", 33);
sub_101761A0("ACT_CLIMB_DOWN", 34);
sub_101761A0("ACT_CLIMB_DISMOUNT", 35);
sub_101761A0("ACT_SHIPLADDER_UP", 36);
sub_101761A0("ACT_SHIPLADDER_DOWN", 37);
sub_101761A0("ACT_STRAFE_LEFT", 38);
sub_101761A0("ACT_STRAFE_RIGHT", 39);
sub_101761A0("ACT_ROLL_LEFT", 40);
sub_101761A0("ACT_ROLL_RIGHT", 41);
sub_101761A0("ACT_TURN_LEFT", 42);
sub_101761A0("ACT_TURN_RIGHT", 43);
sub_101761A0("ACT_CROUCH", 44);
sub_101761A0("ACT_CROUCHIDLE", 45);
sub_101761A0("ACT_STAND", 46);
sub_101761A0("ACT_USE", 47);
sub_101761A0("ACT_ALIEN_BURROW_IDLE", 48);
sub_101761A0("ACT_ALIEN_BURROW_OUT", 49);
sub_101761A0("ACT_SIGNAL1", 50);
sub_101761A0("ACT_SIGNAL2", 51);
sub_101761A0("ACT_SIGNAL3", 52);
sub_101761A0("ACT_SIGNAL_ADVANCE", 53);
sub_101761A0("ACT_SIGNAL_FORWARD", 54);
sub_101761A0("ACT_SIGNAL_GROUP", 55);
sub_101761A0("ACT_SIGNAL_HALT", 56);
sub_101761A0("ACT_SIGNAL_LEFT", 57);
sub_101761A0("ACT_SIGNAL_RIGHT", 58);
sub_101761A0("ACT_SIGNAL_TAKECOVER", 59);
sub_101761A0("ACT_LOOKBACK_RIGHT", 60);
sub_101761A0("ACT_LOOKBACK_LEFT", 61);
sub_101761A0("ACT_COWER", 62);
sub_101761A0("ACT_SMALL_FLINCH", 63);
sub_101761A0("ACT_BIG_FLINCH", 64);
sub_101761A0("ACT_MELEE_ATTACK1", 65);
sub_101761A0("ACT_MELEE_ATTACK2", 66);
sub_101761A0("ACT_RELOAD", 67);
sub_101761A0("ACT_RELOAD_START", 68);
sub_101761A0("ACT_RELOAD_FINISH", 69);
sub_101761A0("ACT_RELOAD_LOW", 70);
sub_101761A0("ACT_ARM", 71);
sub_101761A0("ACT_DISARM", 72);
sub_101761A0("ACT_DROP_WEAPON", 73);
sub_101761A0("ACT_DROP_WEAPON_SHOTGUN", 74);
sub_101761A0("ACT_PICKUP_GROUND", 75);
sub_101761A0("ACT_PICKUP_RACK", 76);
sub_101761A0("ACT_IDLE_ANGRY", 77);
sub_101761A0("ACT_IDLE_RELAXED", 78);
sub_101761A0("ACT_IDLE_STIMULATED", 79);
sub_101761A0("ACT_IDLE_AGITATED", 80);
sub_101761A0("ACT_IDLE_STEALTH", 81);
sub_101761A0("ACT_IDLE_HURT", 82);
sub_101761A0("ACT_WALK_RELAXED", 83);
sub_101761A0("ACT_WALK_STIMULATED", 84);
sub_101761A0("ACT_WALK_AGITATED", 85);
sub_101761A0("ACT_WALK_STEALTH", 86);
sub_101761A0("ACT_RUN_RELAXED", 87);
sub_101761A0("ACT_RUN_STIMULATED", 88);
sub_101761A0("ACT_RUN_AGITATED", 89);
sub_101761A0("ACT_RUN_STEALTH", 90);
sub_101761A0("ACT_IDLE_AIM_RELAXED", 91);
sub_101761A0("ACT_IDLE_AIM_STIMULATED", 92);
sub_101761A0("ACT_IDLE_AIM_AGITATED", 93);
sub_101761A0("ACT_IDLE_AIM_STEALTH", 94);
sub_101761A0("ACT_WALK_AIM_RELAXED", 95);
sub_101761A0("ACT_WALK_AIM_STIMULATED", 96);
sub_101761A0("ACT_WALK_AIM_AGITATED", 97);
sub_101761A0("ACT_WALK_AIM_STEALTH", 98);
sub_101761A0("ACT_RUN_AIM_RELAXED", 99);
sub_101761A0("ACT_RUN_AIM_STIMULATED", 100);
sub_101761A0("ACT_RUN_AIM_AGITATED", 101);
sub_101761A0("ACT_RUN_AIM_STEALTH", 102);
sub_101761A0("ACT_CROUCHIDLE_STIMULATED", 103);
sub_101761A0("ACT_CROUCHIDLE_AIM_STIMULATED", 104);
sub_101761A0("ACT_CROUCHIDLE_AGITATED", 105);
sub_101761A0("ACT_WALK_HURT", 106);
sub_101761A0("ACT_RUN_HURT", 107);
sub_101761A0("ACT_SPECIAL_ATTACK1", 108);
sub_101761A0("ACT_SPECIAL_ATTACK2", 109);
sub_101761A0("ACT_COMBAT_IDLE", 110);
sub_101761A0("ACT_WALK_SCARED", 111);
sub_101761A0("ACT_RUN_SCARED", 112);
sub_101761A0("ACT_VICTORY_DANCE", 113);
sub_101761A0("ACT_DIE_HEADSHOT", 114);
sub_101761A0("ACT_DIE_CHESTSHOT", 115);
sub_101761A0("ACT_DIE_GUTSHOT", 116);
sub_101761A0("ACT_DIE_BACKSHOT", 117);
sub_101761A0("ACT_FLINCH_HEAD", 118);
sub_101761A0("ACT_FLINCH_CHEST", 119);
sub_101761A0("ACT_FLINCH_STOMACH", 120);
sub_101761A0("ACT_FLINCH_LEFTARM", 121);
sub_101761A0("ACT_FLINCH_RIGHTARM", 122);
sub_101761A0("ACT_FLINCH_LEFTLEG", 123);
sub_101761A0("ACT_FLINCH_RIGHTLEG", 124);
sub_101761A0("ACT_FLINCH_PHYSICS", 125);
sub_101761A0("ACT_FLINCH_HEAD_BACK", 126);
sub_101761A0("ACT_FLINCH_HEAD_LEFT", 127);
sub_101761A0("ACT_FLINCH_HEAD_RIGHT", 128);
sub_101761A0("ACT_FLINCH_CHEST_BACK", 129);
sub_101761A0("ACT_FLINCH_STOMACH_BACK", 130);
sub_101761A0("ACT_FLINCH_CROUCH_FRONT", 131);
sub_101761A0("ACT_FLINCH_CROUCH_BACK", 132);
sub_101761A0("ACT_FLINCH_CROUCH_LEFT", 133);
sub_101761A0("ACT_FLINCH_CROUCH_RIGHT", 134);
sub_101761A0("ACT_IDLE_ON_FIRE", 135);
sub_101761A0("ACT_WALK_ON_FIRE", 136);
sub_101761A0("ACT_RUN_ON_FIRE", 137);
sub_101761A0("ACT_RAPPEL_LOOP", 138);
sub_101761A0("ACT_180_LEFT", 139);
sub_101761A0("ACT_180_RIGHT", 140);
sub_101761A0("ACT_90_LEFT", 141);
sub_101761A0("ACT_90_RIGHT", 142);
sub_101761A0("ACT_STEP_LEFT", 143);
sub_101761A0("ACT_STEP_RIGHT", 144);
sub_101761A0("ACT_STEP_BACK", 145);
sub_101761A0("ACT_STEP_FORE", 146);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK1", 147);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK2", 148);
sub_101761A0("ACT_GESTURE_MELEE_ATTACK1", 149);
sub_101761A0("ACT_GESTURE_MELEE_ATTACK2", 150);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK1_LOW", 151);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK2_LOW", 152);
sub_101761A0("ACT_MELEE_ATTACK_SWING_GESTURE", 153);
sub_101761A0("ACT_GESTURE_SMALL_FLINCH", 154);
sub_101761A0("ACT_GESTURE_BIG_FLINCH", 155);
sub_101761A0("ACT_GESTURE_FLINCH_BLAST", 156);
sub_101761A0("ACT_GESTURE_FLINCH_BLAST_SHOTGUN", 157);
sub_101761A0("ACT_GESTURE_FLINCH_BLAST_DAMAGED", 158);
sub_101761A0("ACT_GESTURE_FLINCH_BLAST_DAMAGED_SHOTGUN", 159);
sub_101761A0("ACT_GESTURE_FLINCH_HEAD", 160);
sub_101761A0("ACT_GESTURE_FLINCH_CHEST", 161);
sub_101761A0("ACT_GESTURE_FLINCH_STOMACH", 162);
sub_101761A0("ACT_GESTURE_FLINCH_LEFTARM", 163);
sub_101761A0("ACT_GESTURE_FLINCH_RIGHTARM", 164);
sub_101761A0("ACT_GESTURE_FLINCH_LEFTLEG", 165);
sub_101761A0("ACT_GESTURE_FLINCH_RIGHTLEG", 166);
sub_101761A0("ACT_GESTURE_TURN_LEFT", 167);
sub_101761A0("ACT_GESTURE_TURN_RIGHT", 168);
sub_101761A0("ACT_GESTURE_TURN_LEFT45", 169);
sub_101761A0("ACT_GESTURE_TURN_RIGHT45", 170);
sub_101761A0("ACT_GESTURE_TURN_LEFT90", 171);
sub_101761A0("ACT_GESTURE_TURN_RIGHT90", 172);
sub_101761A0("ACT_GESTURE_TURN_LEFT45_FLAT", 173);
sub_101761A0("ACT_GESTURE_TURN_RIGHT45_FLAT", 174);
sub_101761A0("ACT_GESTURE_TURN_LEFT90_FLAT", 175);
sub_101761A0("ACT_GESTURE_TURN_RIGHT90_FLAT", 176);
sub_101761A0("ACT_BARNACLE_HIT", 177);
sub_101761A0("ACT_BARNACLE_PULL", 178);
sub_101761A0("ACT_BARNACLE_CHOMP", 179);
sub_101761A0("ACT_BARNACLE_CHEW", 180);
sub_101761A0("ACT_DO_NOT_DISTURB", 181);
sub_101761A0("ACT_SPECIFIC_SEQUENCE", 182);
sub_101761A0("ACT_VM_DRAW", 183);
sub_101761A0("ACT_VM_HOLSTER", 184);
sub_101761A0("ACT_VM_IDLE", 185);
sub_101761A0("ACT_VM_FIDGET", 186);
sub_101761A0("ACT_VM_PULLBACK", 187);
sub_101761A0("ACT_VM_PULLBACK_HIGH", 188);
sub_101761A0("ACT_VM_PULLBACK_LOW", 189);
sub_101761A0("ACT_VM_THROW", 190);
sub_101761A0("ACT_VM_PULLPIN", 191);
sub_101761A0("ACT_VM_PRIMARYATTACK", 192);
sub_101761A0("ACT_VM_SECONDARYATTACK", 193);
sub_101761A0("ACT_VM_RELOAD", 194);
sub_101761A0("ACT_VM_DRYFIRE", 195);
sub_101761A0("ACT_VM_HITLEFT", 196);
sub_101761A0("ACT_VM_HITLEFT2", 197);
sub_101761A0("ACT_VM_HITRIGHT", 198);
sub_101761A0("ACT_VM_HITRIGHT2", 199);
sub_101761A0("ACT_VM_HITCENTER", 200);
sub_101761A0("ACT_VM_HITCENTER2", 201);
sub_101761A0("ACT_VM_MISSLEFT", 202);
sub_101761A0("ACT_VM_MISSLEFT2", 203);
sub_101761A0("ACT_VM_MISSRIGHT", 204);
sub_101761A0("ACT_VM_MISSRIGHT2", 205);
sub_101761A0("ACT_VM_MISSCENTER", 206);
sub_101761A0("ACT_VM_MISSCENTER2", 207);
sub_101761A0("ACT_VM_HAULBACK", 208);
sub_101761A0("ACT_VM_SWINGHARD", 209);
sub_101761A0("ACT_VM_SWINGMISS", 210);
sub_101761A0("ACT_VM_SWINGHIT", 211);
sub_101761A0("ACT_VM_IDLE_TO_LOWERED", 212);
sub_101761A0("ACT_VM_IDLE_LOWERED", 213);
sub_101761A0("ACT_VM_LOWERED_TO_IDLE", 214);
sub_101761A0("ACT_VM_RECOIL1", 215);
sub_101761A0("ACT_VM_RECOIL2", 216);
sub_101761A0("ACT_VM_RECOIL3", 217);
sub_101761A0("ACT_VM_PICKUP", 218);
sub_101761A0("ACT_VM_RELEASE", 219);
sub_101761A0("ACT_VM_ATTACH_SILENCER", 220);
sub_101761A0("ACT_VM_DETACH_SILENCER", 221);
sub_101761A0("ACT_VM_EMPTY_FIRE", 222);
sub_101761A0("ACT_VM_EMPTY_RELOAD", 223);
sub_101761A0("ACT_VM_EMPTY_DRAW", 224);
sub_101761A0("ACT_VM_EMPTY_IDLE", 225);
sub_101761A0("ACT_SLAM_STICKWALL_IDLE", 226);
sub_101761A0("ACT_SLAM_STICKWALL_ND_IDLE", 227);
sub_101761A0("ACT_SLAM_STICKWALL_ATTACH", 228);
sub_101761A0("ACT_SLAM_STICKWALL_ATTACH2", 229);
sub_101761A0("ACT_SLAM_STICKWALL_ND_ATTACH", 230);
sub_101761A0("ACT_SLAM_STICKWALL_ND_ATTACH2", 231);
sub_101761A0("ACT_SLAM_STICKWALL_DETONATE", 232);
sub_101761A0("ACT_SLAM_STICKWALL_DETONATOR_HOLSTER", 233);
sub_101761A0("ACT_SLAM_STICKWALL_DRAW", 234);
sub_101761A0("ACT_SLAM_STICKWALL_ND_DRAW", 235);
sub_101761A0("ACT_SLAM_STICKWALL_TO_THROW", 236);
sub_101761A0("ACT_SLAM_STICKWALL_TO_THROW_ND", 237);
sub_101761A0("ACT_SLAM_STICKWALL_TO_TRIPMINE_ND", 238);
sub_101761A0("ACT_SLAM_THROW_IDLE", 239);
sub_101761A0("ACT_SLAM_THROW_ND_IDLE", 240);
sub_101761A0("ACT_SLAM_THROW_THROW", 241);
sub_101761A0("ACT_SLAM_THROW_THROW2", 242);
sub_101761A0("ACT_SLAM_THROW_THROW_ND", 243);
sub_101761A0("ACT_SLAM_THROW_THROW_ND2", 244);
sub_101761A0("ACT_SLAM_THROW_DRAW", 245);
sub_101761A0("ACT_SLAM_THROW_ND_DRAW", 246);
sub_101761A0("ACT_SLAM_THROW_TO_STICKWALL", 247);
sub_101761A0("ACT_SLAM_THROW_TO_STICKWALL_ND", 248);
sub_101761A0("ACT_SLAM_THROW_DETONATE", 249);
sub_101761A0("ACT_SLAM_THROW_DETONATOR_HOLSTER", 250);
sub_101761A0("ACT_SLAM_THROW_TO_TRIPMINE_ND", 251);
sub_101761A0("ACT_SLAM_TRIPMINE_IDLE", 252);
sub_101761A0("ACT_SLAM_TRIPMINE_DRAW", 253);
sub_101761A0("ACT_SLAM_TRIPMINE_ATTACH", 254);
sub_101761A0("ACT_SLAM_TRIPMINE_ATTACH2", 255);
sub_101761A0("ACT_SLAM_TRIPMINE_TO_STICKWALL_ND", 256);
sub_101761A0("ACT_SLAM_TRIPMINE_TO_THROW_ND", 257);
sub_101761A0("ACT_SLAM_DETONATOR_IDLE", 258);
sub_101761A0("ACT_SLAM_DETONATOR_DRAW", 259);
sub_101761A0("ACT_SLAM_DETONATOR_DETONATE", 260);
sub_101761A0("ACT_SLAM_DETONATOR_HOLSTER", 261);
sub_101761A0("ACT_SLAM_DETONATOR_STICKWALL_DRAW", 262);
sub_101761A0("ACT_SLAM_DETONATOR_THROW_DRAW", 263);
sub_101761A0("ACT_SHOTGUN_RELOAD_START", 264);
sub_101761A0("ACT_SHOTGUN_RELOAD_FINISH", 265);
sub_101761A0("ACT_SHOTGUN_PUMP", 266);
sub_101761A0("ACT_SMG2_IDLE2", 267);
sub_101761A0("ACT_SMG2_FIRE2", 268);
sub_101761A0("ACT_SMG2_DRAW2", 269);
sub_101761A0("ACT_SMG2_RELOAD2", 270);
sub_101761A0("ACT_SMG2_DRYFIRE2", 271);
sub_101761A0("ACT_SMG2_TOAUTO", 272);
sub_101761A0("ACT_SMG2_TOBURST", 273);
sub_101761A0("ACT_PHYSCANNON_UPGRADE", 274);
sub_101761A0("ACT_RANGE_ATTACK_AR1", 275);
sub_101761A0("ACT_RANGE_ATTACK_AR2", 276);
sub_101761A0("ACT_RANGE_ATTACK_AR2_LOW", 277);
sub_101761A0("ACT_RANGE_ATTACK_AR2_GRENADE", 278);
sub_101761A0("ACT_RANGE_ATTACK_HMG1", 279);
sub_101761A0("ACT_RANGE_ATTACK_ML", 280);
sub_101761A0("ACT_RANGE_ATTACK_SMG1", 281);
sub_101761A0("ACT_RANGE_ATTACK_SMG1_LOW", 282);
sub_101761A0("ACT_RANGE_ATTACK_SMG2", 283);
sub_101761A0("ACT_RANGE_ATTACK_SHOTGUN", 284);
sub_101761A0("ACT_RANGE_ATTACK_SHOTGUN_LOW", 285);
sub_101761A0("ACT_RANGE_ATTACK_PISTOL", 286);
sub_101761A0("ACT_RANGE_ATTACK_PISTOL_LOW", 287);
sub_101761A0("ACT_RANGE_ATTACK_SLAM", 288);
sub_101761A0("ACT_RANGE_ATTACK_TRIPWIRE", 289);
sub_101761A0("ACT_RANGE_ATTACK_THROW", 290);
sub_101761A0("ACT_RANGE_ATTACK_SNIPER_RIFLE", 291);
sub_101761A0("ACT_RANGE_ATTACK_RPG", 292);
sub_101761A0("ACT_MELEE_ATTACK_SWING", 293);
sub_101761A0("ACT_RANGE_AIM_LOW", 294);
sub_101761A0("ACT_RANGE_AIM_SMG1_LOW", 295);
sub_101761A0("ACT_RANGE_AIM_PISTOL_LOW", 296);
sub_101761A0("ACT_RANGE_AIM_AR2_LOW", 297);
sub_101761A0("ACT_COVER_PISTOL_LOW", 298);
sub_101761A0("ACT_COVER_SMG1_LOW", 299);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK_AR1", 300);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK_AR2", 301);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK_AR2_GRENADE", 302);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK_HMG1", 303);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK_ML", 304);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK_SMG1", 305);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK_SMG1_LOW", 306);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK_SMG2", 307);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK_SHOTGUN", 308);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK_PISTOL", 309);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK_PISTOL_LOW", 310);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK_SLAM", 311);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK_TRIPWIRE", 312);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK_THROW", 313);
sub_101761A0("ACT_GESTURE_RANGE_ATTACK_SNIPER_RIFLE", 314);
sub_101761A0("ACT_GESTURE_MELEE_ATTACK_SWING", 315);
sub_101761A0("ACT_IDLE_RIFLE", 316);
sub_101761A0("ACT_IDLE_SMG1", 317);
sub_101761A0("ACT_IDLE_ANGRY_SMG1", 318);
sub_101761A0("ACT_IDLE_PISTOL", 319);
sub_101761A0("ACT_IDLE_ANGRY_PISTOL", 320);
sub_101761A0("ACT_IDLE_ANGRY_SHOTGUN", 321);
sub_101761A0("ACT_IDLE_STEALTH_PISTOL", 322);
sub_101761A0("ACT_IDLE_PACKAGE", 323);
sub_101761A0("ACT_WALK_PACKAGE", 324);
sub_101761A0("ACT_IDLE_SUITCASE", 325);
sub_101761A0("ACT_WALK_SUITCASE", 326);
sub_101761A0("ACT_IDLE_SMG1_RELAXED", 327);
sub_101761A0("ACT_IDLE_SMG1_STIMULATED", 328);
sub_101761A0("ACT_WALK_RIFLE_RELAXED", 329);
sub_101761A0("ACT_RUN_RIFLE_RELAXED", 330);
sub_101761A0("ACT_WALK_RIFLE_STIMULATED", 331);
sub_101761A0("ACT_RUN_RIFLE_STIMULATED", 332);
sub_101761A0("ACT_IDLE_AIM_RIFLE_STIMULATED", 333);
sub_101761A0("ACT_WALK_AIM_RIFLE_STIMULATED", 334);
sub_101761A0("ACT_RUN_AIM_RIFLE_STIMULATED", 335);
sub_101761A0("ACT_IDLE_SHOTGUN_RELAXED", 336);
sub_101761A0("ACT_IDLE_SHOTGUN_STIMULATED", 337);
sub_101761A0("ACT_IDLE_SHOTGUN_AGITATED", 338);
sub_101761A0("ACT_WALK_ANGRY", 339);
sub_101761A0("ACT_POLICE_HARASS1", 340);
sub_101761A0("ACT_POLICE_HARASS2", 341);
sub_101761A0("ACT_IDLE_MANNEDGUN", 342);
sub_101761A0("ACT_IDLE_MELEE", 343);
sub_101761A0("ACT_IDLE_ANGRY_MELEE", 344);
sub_101761A0("ACT_IDLE_RPG_RELAXED", 345);
sub_101761A0("ACT_IDLE_RPG", 346);
sub_101761A0("ACT_IDLE_ANGRY_RPG", 347);
sub_101761A0("ACT_COVER_LOW_RPG", 348);
sub_101761A0("ACT_WALK_RPG", 349);
sub_101761A0("ACT_RUN_RPG", 350);
sub_101761A0("ACT_WALK_CROUCH_RPG", 351);
sub_101761A0("ACT_RUN_CROUCH_RPG", 352);
sub_101761A0("ACT_WALK_RPG_RELAXED", 353);
sub_101761A0("ACT_RUN_RPG_RELAXED", 354);
sub_101761A0("ACT_WALK_RIFLE", 355);
sub_101761A0("ACT_WALK_AIM_RIFLE", 356);
sub_101761A0("ACT_WALK_CROUCH_RIFLE", 357);
sub_101761A0("ACT_WALK_CROUCH_AIM_RIFLE", 358);
sub_101761A0("ACT_RUN_RIFLE", 359);
sub_101761A0("ACT_RUN_AIM_RIFLE", 360);
sub_101761A0("ACT_RUN_CROUCH_RIFLE", 361);
sub_101761A0("ACT_RUN_CROUCH_AIM_RIFLE", 362);
sub_101761A0("ACT_RUN_STEALTH_PISTOL", 363);
sub_101761A0("ACT_WALK_AIM_SHOTGUN", 364);
sub_101761A0("ACT_RUN_AIM_SHOTGUN", 365);
sub_101761A0("ACT_WALK_PISTOL", 366);
sub_101761A0("ACT_RUN_PISTOL", 367);
sub_101761A0("ACT_WALK_AIM_PISTOL", 368);
sub_101761A0("ACT_RUN_AIM_PISTOL", 369);
sub_101761A0("ACT_WALK_STEALTH_PISTOL", 370);
sub_101761A0("ACT_WALK_AIM_STEALTH_PISTOL", 371);
sub_101761A0("ACT_RUN_AIM_STEALTH_PISTOL", 372);
sub_101761A0("ACT_RELOAD_PISTOL", 373);
sub_101761A0("ACT_RELOAD_PISTOL_LOW", 374);
sub_101761A0("ACT_RELOAD_SMG1", 375);
sub_101761A0("ACT_RELOAD_SMG1_LOW", 376);
sub_101761A0("ACT_RELOAD_SHOTGUN", 377);
sub_101761A0("ACT_RELOAD_SHOTGUN_LOW", 378);
sub_101761A0("ACT_GESTURE_RELOAD", 379);
sub_101761A0("ACT_GESTURE_RELOAD_PISTOL", 380);
sub_101761A0("ACT_GESTURE_RELOAD_SMG1", 381);
sub_101761A0("ACT_GESTURE_RELOAD_SHOTGUN", 382);
sub_101761A0("ACT_BUSY_LEAN_LEFT", 383);
sub_101761A0("ACT_BUSY_LEAN_LEFT_ENTRY", 384);
sub_101761A0("ACT_BUSY_LEAN_LEFT_EXIT", 385);
sub_101761A0("ACT_BUSY_LEAN_BACK", 386);
sub_101761A0("ACT_BUSY_LEAN_BACK_ENTRY", 387);
sub_101761A0("ACT_BUSY_LEAN_BACK_EXIT", 388);
sub_101761A0("ACT_BUSY_SIT_GROUND", 389);
sub_101761A0("ACT_BUSY_SIT_GROUND_ENTRY", 390);
sub_101761A0("ACT_BUSY_SIT_GROUND_EXIT", 391);
sub_101761A0("ACT_BUSY_SIT_CHAIR", 392);
sub_101761A0("ACT_BUSY_SIT_CHAIR_ENTRY", 393);
sub_101761A0("ACT_BUSY_SIT_CHAIR_EXIT", 394);
sub_101761A0("ACT_BUSY_STAND", 395);
sub_101761A0("ACT_BUSY_QUEUE", 396);
sub_101761A0("ACT_DUCK_DODGE", 397);
sub_101761A0("ACT_DIE_BARNACLE_SWALLOW", 398);
sub_101761A0("ACT_GESTURE_BARNACLE_STRANGLE", 399);
sub_101761A0("ACT_PHYSCANNON_DETACH", 400);
sub_101761A0("ACT_PHYSCANNON_ANIMATE", 401);
sub_101761A0("ACT_PHYSCANNON_ANIMATE_PRE", 402);
sub_101761A0("ACT_PHYSCANNON_ANIMATE_POST", 403);
sub_101761A0("ACT_DIE_FRONTSIDE", 404);
sub_101761A0("ACT_DIE_RIGHTSIDE", 405);
sub_101761A0("ACT_DIE_BACKSIDE", 406);
sub_101761A0("ACT_DIE_LEFTSIDE", 407);
sub_101761A0("ACT_DIE_CROUCH_FRONTSIDE", 408);
sub_101761A0("ACT_DIE_CROUCH_RIGHTSIDE", 409);
sub_101761A0("ACT_DIE_CROUCH_BACKSIDE", 410);
sub_101761A0("ACT_DIE_CROUCH_LEFTSIDE", 411);
sub_101761A0("ACT_OPEN_DOOR", 412);
sub_101761A0("ACT_DI_ALYX_ZOMBIE_MELEE", 413);
sub_101761A0("ACT_DI_ALYX_ZOMBIE_TORSO_MELEE", 414);
sub_101761A0("ACT_DI_ALYX_HEADCRAB_MELEE", 415);
sub_101761A0("ACT_DI_ALYX_ANTLION", 416);
sub_101761A0("ACT_DI_ALYX_ZOMBIE_SHOTGUN64", 417);
sub_101761A0("ACT_DI_ALYX_ZOMBIE_SHOTGUN26", 418);
sub_101761A0("ACT_READINESS_RELAXED_TO_STIMULATED", 419);
sub_101761A0("ACT_READINESS_RELAXED_TO_STIMULATED_WALK", 420);
sub_101761A0("ACT_READINESS_AGITATED_TO_STIMULATED", 421);
sub_101761A0("ACT_READINESS_STIMULATED_TO_RELAXED", 422);
sub_101761A0("ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED", 423);
sub_101761A0("ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED_WALK", 424);
sub_101761A0("ACT_READINESS_PISTOL_AGITATED_TO_STIMULATED", 425);
sub_101761A0("ACT_READINESS_PISTOL_STIMULATED_TO_RELAXED", 426);
sub_101761A0("ACT_IDLE_CARRY", 427);
sub_101761A0("ACT_WALK_CARRY", 428);
sub_101761A0("ACT_STARTDYING", 429);
sub_101761A0("ACT_DYINGLOOP", 430);
sub_101761A0("ACT_DYINGTODEAD", 431);
sub_101761A0("ACT_RIDE_MANNED_GUN", 432);
sub_101761A0("ACT_VM_SPRINT_ENTER", 433);
sub_101761A0("ACT_VM_SPRINT_IDLE", 434);
sub_101761A0("ACT_VM_SPRINT_LEAVE", 435);
sub_101761A0("ACT_FIRE_START", 436);
sub_101761A0("ACT_FIRE_LOOP", 437);
sub_101761A0("ACT_FIRE_END", 438);
sub_101761A0("ACT_CROUCHING_GRENADEIDLE", 439);
sub_101761A0("ACT_CROUCHING_GRENADEREADY", 440);
sub_101761A0("ACT_CROUCHING_PRIMARYATTACK", 441);
sub_101761A0("ACT_OVERLAY_GRENADEIDLE", 442);
sub_101761A0("ACT_OVERLAY_GRENADEREADY", 443);
sub_101761A0("ACT_OVERLAY_PRIMARYATTACK", 444);
sub_101761A0("ACT_OVERLAY_SHIELD_UP", 445);
sub_101761A0("ACT_OVERLAY_SHIELD_DOWN", 446);
sub_101761A0("ACT_OVERLAY_SHIELD_UP_IDLE", 447);
sub_101761A0("ACT_OVERLAY_SHIELD_ATTACK", 448);
sub_101761A0("ACT_OVERLAY_SHIELD_KNOCKBACK", 449);
sub_101761A0("ACT_SHIELD_UP", 450);
sub_101761A0("ACT_SHIELD_DOWN", 451);
sub_101761A0("ACT_SHIELD_UP_IDLE", 452);
sub_101761A0("ACT_SHIELD_ATTACK", 453);
sub_101761A0("ACT_SHIELD_KNOCKBACK", 454);
sub_101761A0("ACT_CROUCHING_SHIELD_UP", 455);
sub_101761A0("ACT_CROUCHING_SHIELD_DOWN", 456);
sub_101761A0("ACT_CROUCHING_SHIELD_UP_IDLE", 457);
sub_101761A0("ACT_CROUCHING_SHIELD_ATTACK", 458);
sub_101761A0("ACT_CROUCHING_SHIELD_KNOCKBACK", 459);
sub_101761A0("ACT_TURNRIGHT45", 460);
sub_101761A0("ACT_TURNLEFT45", 461);
sub_101761A0("ACT_TURN", 462);
sub_101761A0("ACT_OBJ_ASSEMBLING", 463);
sub_101761A0("ACT_OBJ_DISMANTLING", 464);
sub_101761A0("ACT_OBJ_STARTUP", 465);
sub_101761A0("ACT_OBJ_RUNNING", 466);
sub_101761A0("ACT_OBJ_IDLE", 467);
sub_101761A0("ACT_OBJ_PLACING", 468);
sub_101761A0("ACT_OBJ_DETERIORATING", 469);
sub_101761A0("ACT_OBJ_UPGRADING", 470);
sub_101761A0("ACT_DEPLOY", 471);
sub_101761A0("ACT_DEPLOY_IDLE", 472);
sub_101761A0("ACT_UNDEPLOY", 473);
sub_101761A0("ACT_CROSSBOW_DRAW_UNLOADED", 474);
sub_101761A0("ACT_GAUSS_SPINUP", 475);
sub_101761A0("ACT_GAUSS_SPINCYCLE", 476);
sub_101761A0("ACT_VM_PRIMARYATTACK_SILENCED", 477);
sub_101761A0("ACT_VM_RELOAD_SILENCED", 478);
sub_101761A0("ACT_VM_DRYFIRE_SILENCED", 479);
sub_101761A0("ACT_VM_IDLE_SILENCED", 480);
sub_101761A0("ACT_VM_DRAW_SILENCED", 481);
sub_101761A0("ACT_VM_IDLE_EMPTY_LEFT", 482);
sub_101761A0("ACT_VM_DRYFIRE_LEFT", 483);
sub_101761A0("ACT_VM_IS_DRAW", 484);
sub_101761A0("ACT_VM_IS_HOLSTER", 485);
sub_101761A0("ACT_VM_IS_IDLE", 486);
sub_101761A0("ACT_VM_IS_PRIMARYATTACK", 487);
sub_101761A0("ACT_PLAYER_IDLE_FIRE", 488);
sub_101761A0("ACT_PLAYER_CROUCH_FIRE", 489);
sub_101761A0("ACT_PLAYER_CROUCH_WALK_FIRE", 490);
sub_101761A0("ACT_PLAYER_WALK_FIRE", 491);
sub_101761A0("ACT_PLAYER_RUN_FIRE", 492);
sub_101761A0("ACT_IDLETORUN", 493);
sub_101761A0("ACT_RUNTOIDLE", 494);
sub_101761A0("ACT_VM_DRAW_DEPLOYED", 495);
sub_101761A0("ACT_HL2MP_IDLE_MELEE", 496);
sub_101761A0("ACT_HL2MP_RUN_MELEE", 497);
sub_101761A0("ACT_HL2MP_IDLE_CROUCH_MELEE", 498);
sub_101761A0("ACT_HL2MP_WALK_CROUCH_MELEE", 499);
sub_101761A0("ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE", 500);
sub_101761A0("ACT_HL2MP_GESTURE_RELOAD_MELEE", 501);
sub_101761A0("ACT_HL2MP_JUMP_MELEE", 502);
sub_101761A0("ACT_VM_FIZZLE", 503);
sub_101761A0("ACT_MP_STAND_IDLE", 504);
sub_101761A0("ACT_MP_CROUCH_IDLE", 505);
sub_101761A0("ACT_MP_CROUCH_DEPLOYED_IDLE", 506);
sub_101761A0("ACT_MP_CROUCH_DEPLOYED", 507);
sub_101761A0("ACT_MP_DEPLOYED_IDLE", 508);
sub_101761A0("ACT_MP_RUN", 509);
sub_101761A0("ACT_MP_WALK", 510);
sub_101761A0("ACT_MP_AIRWALK", 511);
sub_101761A0("ACT_MP_CROUCHWALK", 512);
sub_101761A0("ACT_MP_SPRINT", 513);
sub_101761A0("ACT_MP_JUMP", 514);
sub_101761A0("ACT_MP_JUMP_START", 515);
sub_101761A0("ACT_MP_JUMP_FLOAT", 516);
sub_101761A0("ACT_MP_JUMP_LAND", 517);
sub_101761A0("ACT_MP_JUMP_IMPACT_N", 518);
sub_101761A0("ACT_MP_JUMP_IMPACT_E", 519);
sub_101761A0("ACT_MP_JUMP_IMPACT_W", 520);
sub_101761A0("ACT_MP_JUMP_IMPACT_S", 521);
sub_101761A0("ACT_MP_JUMP_IMPACT_TOP", 522);
sub_101761A0("ACT_MP_DOUBLEJUMP", 523);
sub_101761A0("ACT_MP_SWIM", 524);
sub_101761A0("ACT_MP_DEPLOYED", 525);
sub_101761A0("ACT_MP_SWIM_DEPLOYED", 526);
sub_101761A0("ACT_MP_VCD", 527);
sub_101761A0("ACT_MP_ATTACK_STAND_PRIMARYFIRE", 528);
sub_101761A0("ACT_MP_ATTACK_STAND_PRIMARYFIRE_DEPLOYED", 529);
sub_101761A0("ACT_MP_ATTACK_STAND_SECONDARYFIRE", 530);
sub_101761A0("ACT_MP_ATTACK_STAND_GRENADE", 531);
sub_101761A0("ACT_MP_ATTACK_CROUCH_PRIMARYFIRE", 532);
sub_101761A0("ACT_MP_ATTACK_CROUCH_PRIMARYFIRE_DEPLOYED", 533);
sub_101761A0("ACT_MP_ATTACK_CROUCH_SECONDARYFIRE", 534);
sub_101761A0("ACT_MP_ATTACK_CROUCH_GRENADE", 535);
sub_101761A0("ACT_MP_ATTACK_SWIM_PRIMARYFIRE", 536);
sub_101761A0("ACT_MP_ATTACK_SWIM_SECONDARYFIRE", 537);
sub_101761A0("ACT_MP_ATTACK_SWIM_GRENADE", 538);
sub_101761A0("ACT_MP_ATTACK_AIRWALK_PRIMARYFIRE", 539);
sub_101761A0("ACT_MP_ATTACK_AIRWALK_SECONDARYFIRE", 540);
sub_101761A0("ACT_MP_ATTACK_AIRWALK_GRENADE", 541);
sub_101761A0("ACT_MP_RELOAD_STAND", 542);
sub_101761A0("ACT_MP_RELOAD_STAND_LOOP", 543);
sub_101761A0("ACT_MP_RELOAD_STAND_END", 544);
sub_101761A0("ACT_MP_RELOAD_CROUCH", 545);
sub_101761A0("ACT_MP_RELOAD_CROUCH_LOOP", 546);
sub_101761A0("ACT_MP_RELOAD_CROUCH_END", 547);
sub_101761A0("ACT_MP_RELOAD_SWIM", 548);
sub_101761A0("ACT_MP_RELOAD_SWIM_LOOP", 549);
sub_101761A0("ACT_MP_RELOAD_SWIM_END", 550);
sub_101761A0("ACT_MP_RELOAD_AIRWALK", 551);
sub_101761A0("ACT_MP_RELOAD_AIRWALK_LOOP", 552);
sub_101761A0("ACT_MP_RELOAD_AIRWALK_END", 553);
sub_101761A0("ACT_MP_ATTACK_STAND_PREFIRE", 554);
sub_101761A0("ACT_MP_ATTACK_STAND_POSTFIRE", 555);
sub_101761A0("ACT_MP_ATTACK_STAND_STARTFIRE", 556);
sub_101761A0("ACT_MP_ATTACK_CROUCH_PREFIRE", 557);
sub_101761A0("ACT_MP_ATTACK_CROUCH_POSTFIRE", 558);
sub_101761A0("ACT_MP_ATTACK_SWIM_PREFIRE", 559);
sub_101761A0("ACT_MP_ATTACK_SWIM_POSTFIRE", 560);
sub_101761A0("ACT_MP_STAND_PRIMARY", 561);
sub_101761A0("ACT_MP_CROUCH_PRIMARY", 562);
sub_101761A0("ACT_MP_RUN_PRIMARY", 563);
sub_101761A0("ACT_MP_WALK_PRIMARY", 564);
sub_101761A0("ACT_MP_AIRWALK_PRIMARY", 565);
sub_101761A0("ACT_MP_CROUCHWALK_PRIMARY", 566);
sub_101761A0("ACT_MP_JUMP_PRIMARY", 567);
sub_101761A0("ACT_MP_JUMP_START_PRIMARY", 568);
sub_101761A0("ACT_MP_JUMP_FLOAT_PRIMARY", 569);
sub_101761A0("ACT_MP_JUMP_LAND_PRIMARY", 570);
sub_101761A0("ACT_MP_SWIM_PRIMARY", 571);
sub_101761A0("ACT_MP_DEPLOYED_PRIMARY", 572);
sub_101761A0("ACT_MP_SWIM_DEPLOYED_PRIMARY", 573);
sub_101761A0("ACT_MP_ATTACK_STAND_PRIMARY", 574);
sub_101761A0("ACT_MP_ATTACK_STAND_PRIMARY_DEPLOYED", 575);
sub_101761A0("ACT_MP_ATTACK_CROUCH_PRIMARY", 576);
sub_101761A0("ACT_MP_ATTACK_CROUCH_PRIMARY_DEPLOYED", 577);
sub_101761A0("ACT_MP_ATTACK_SWIM_PRIMARY", 578);
sub_101761A0("ACT_MP_ATTACK_AIRWALK_PRIMARY", 579);
sub_101761A0("ACT_MP_RELOAD_STAND_PRIMARY", 580);
sub_101761A0("ACT_MP_RELOAD_STAND_PRIMARY_LOOP", 581);
sub_101761A0("ACT_MP_RELOAD_STAND_PRIMARY_END", 582);
sub_101761A0("ACT_MP_RELOAD_CROUCH_PRIMARY", 583);
sub_101761A0("ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP", 584);
sub_101761A0("ACT_MP_RELOAD_CROUCH_PRIMARY_END", 585);
sub_101761A0("ACT_MP_RELOAD_SWIM_PRIMARY", 586);
sub_101761A0("ACT_MP_RELOAD_SWIM_PRIMARY_LOOP", 587);
sub_101761A0("ACT_MP_RELOAD_SWIM_PRIMARY_END", 588);
sub_101761A0("ACT_MP_RELOAD_AIRWALK_PRIMARY", 589);
sub_101761A0("ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP", 590);
sub_101761A0("ACT_MP_RELOAD_AIRWALK_PRIMARY_END", 591);
sub_101761A0("ACT_MP_ATTACK_STAND_GRENADE_PRIMARY", 592);
sub_101761A0("ACT_MP_ATTACK_CROUCH_GRENADE_PRIMARY", 593);
sub_101761A0("ACT_MP_ATTACK_SWIM_GRENADE_PRIMARY", 594);
sub_101761A0("ACT_MP_ATTACK_AIRWALK_GRENADE_PRIMARY", 595);
sub_101761A0("ACT_MP_STAND_SECONDARY", 596);
sub_101761A0("ACT_MP_CROUCH_SECONDARY", 597);
sub_101761A0("ACT_MP_RUN_SECONDARY", 598);
sub_101761A0("ACT_MP_WALK_SECONDARY", 599);
sub_101761A0("ACT_MP_AIRWALK_SECONDARY", 600);
sub_101761A0("ACT_MP_CROUCHWALK_SECONDARY", 601);
sub_101761A0("ACT_MP_JUMP_SECONDARY", 602);
sub_101761A0("ACT_MP_JUMP_START_SECONDARY", 603);
sub_101761A0("ACT_MP_JUMP_FLOAT_SECONDARY", 604);
sub_101761A0("ACT_MP_JUMP_LAND_SECONDARY", 605);
sub_101761A0("ACT_MP_SWIM_SECONDARY", 606);
sub_101761A0("ACT_MP_ATTACK_STAND_SECONDARY", 607);
sub_101761A0("ACT_MP_ATTACK_CROUCH_SECONDARY", 608);
sub_101761A0("ACT_MP_ATTACK_SWIM_SECONDARY", 609);
sub_101761A0("ACT_MP_ATTACK_AIRWALK_SECONDARY", 610);
sub_101761A0("ACT_MP_RELOAD_STAND_SECONDARY", 611);
sub_101761A0("ACT_MP_RELOAD_STAND_SECONDARY_LOOP", 612);
sub_101761A0("ACT_MP_RELOAD_STAND_SECONDARY_END", 613);
sub_101761A0("ACT_MP_RELOAD_CROUCH_SECONDARY", 614);
sub_101761A0("ACT_MP_RELOAD_CROUCH_SECONDARY_LOOP", 615);
sub_101761A0("ACT_MP_RELOAD_CROUCH_SECONDARY_END", 616);
sub_101761A0("ACT_MP_RELOAD_SWIM_SECONDARY", 617);
sub_101761A0("ACT_MP_RELOAD_SWIM_SECONDARY_LOOP", 618);
sub_101761A0("ACT_MP_RELOAD_SWIM_SECONDARY_END", 619);
sub_101761A0("ACT_MP_RELOAD_AIRWALK_SECONDARY", 620);
sub_101761A0("ACT_MP_RELOAD_AIRWALK_SECONDARY_LOOP", 621);
sub_101761A0("ACT_MP_RELOAD_AIRWALK_SECONDARY_END", 622);
sub_101761A0("ACT_MP_ATTACK_STAND_GRENADE_SECONDARY", 623);
sub_101761A0("ACT_MP_ATTACK_CROUCH_GRENADE_SECONDARY", 624);
sub_101761A0("ACT_MP_ATTACK_SWIM_GRENADE_SECONDARY", 625);
sub_101761A0("ACT_MP_ATTACK_AIRWALK_GRENADE_SECONDARY", 626);
sub_101761A0("ACT_MP_STAND_MELEE", 627);
sub_101761A0("ACT_MP_CROUCH_MELEE", 628);
sub_101761A0("ACT_MP_RUN_MELEE", 629);
sub_101761A0("ACT_MP_WALK_MELEE", 630);
sub_101761A0("ACT_MP_AIRWALK_MELEE", 631);
sub_101761A0("ACT_MP_CROUCHWALK_MELEE", 632);
sub_101761A0("ACT_MP_JUMP_MELEE", 633);
sub_101761A0("ACT_MP_JUMP_START_MELEE", 634);
sub_101761A0("ACT_MP_JUMP_FLOAT_MELEE", 635);
sub_101761A0("ACT_MP_JUMP_LAND_MELEE", 636);
sub_101761A0("ACT_MP_SWIM_MELEE", 637);
sub_101761A0("ACT_MP_ATTACK_STAND_MELEE", 638);
sub_101761A0("ACT_MP_ATTACK_STAND_MELEE_SECONDARY", 639);
sub_101761A0("ACT_MP_ATTACK_CROUCH_MELEE", 640);
sub_101761A0("ACT_MP_ATTACK_CROUCH_MELEE_SECONDARY", 641);
sub_101761A0("ACT_MP_ATTACK_SWIM_MELEE", 642);
sub_101761A0("ACT_MP_ATTACK_AIRWALK_MELEE", 643);
sub_101761A0("ACT_MP_ATTACK_STAND_GRENADE_MELEE", 644);
sub_101761A0("ACT_MP_ATTACK_CROUCH_GRENADE_MELEE", 645);
sub_101761A0("ACT_MP_ATTACK_SWIM_GRENADE_MELEE", 646);
sub_101761A0("ACT_MP_ATTACK_AIRWALK_GRENADE_MELEE", 647);
sub_101761A0("ACT_MP_STAND_ITEM1", 648);
sub_101761A0("ACT_MP_CROUCH_ITEM1", 649);
sub_101761A0("ACT_MP_RUN_ITEM1", 650);
sub_101761A0("ACT_MP_WALK_ITEM1", 651);
sub_101761A0("ACT_MP_AIRWALK_ITEM1", 652);
sub_101761A0("ACT_MP_CROUCHWALK_ITEM1", 653);
sub_101761A0("ACT_MP_JUMP_ITEM1", 654);
sub_101761A0("ACT_MP_JUMP_START_ITEM1", 655);
sub_101761A0("ACT_MP_JUMP_FLOAT_ITEM1", 656);
sub_101761A0("ACT_MP_JUMP_LAND_ITEM1", 657);
sub_101761A0("ACT_MP_SWIM_ITEM1", 658);
sub_101761A0("ACT_MP_ATTACK_STAND_ITEM1", 659);
sub_101761A0("ACT_MP_ATTACK_STAND_ITEM1_SECONDARY", 660);
sub_101761A0("ACT_MP_ATTACK_CROUCH_ITEM1", 661);
sub_101761A0("ACT_MP_ATTACK_CROUCH_ITEM1_SECONDARY", 662);
sub_101761A0("ACT_MP_ATTACK_SWIM_ITEM1", 663);
sub_101761A0("ACT_MP_ATTACK_AIRWALK_ITEM1", 664);
sub_101761A0("ACT_MP_STAND_ITEM2", 665);
sub_101761A0("ACT_MP_CROUCH_ITEM2", 666);
sub_101761A0("ACT_MP_RUN_ITEM2", 667);
sub_101761A0("ACT_MP_WALK_ITEM2", 668);
sub_101761A0("ACT_MP_AIRWALK_ITEM2", 669);
sub_101761A0("ACT_MP_CROUCHWALK_ITEM2", 670);
sub_101761A0("ACT_MP_JUMP_ITEM2", 671);
sub_101761A0("ACT_MP_JUMP_START_ITEM2", 672);
sub_101761A0("ACT_MP_JUMP_FLOAT_ITEM2", 673);
sub_101761A0("ACT_MP_JUMP_LAND_ITEM2", 674);
sub_101761A0("ACT_MP_SWIM_ITEM2", 675);
sub_101761A0("ACT_MP_ATTACK_STAND_ITEM2", 676);
sub_101761A0("ACT_MP_ATTACK_STAND_ITEM2_SECONDARY", 677);
sub_101761A0("ACT_MP_ATTACK_CROUCH_ITEM2", 678);
sub_101761A0("ACT_MP_ATTACK_CROUCH_ITEM2_SECONDARY", 679);
sub_101761A0("ACT_MP_ATTACK_SWIM_ITEM2", 680);
sub_101761A0("ACT_MP_ATTACK_AIRWALK_ITEM2", 681);
sub_101761A0("ACT_MP_GESTURE_FLINCH", 682);
sub_101761A0("ACT_MP_GESTURE_FLINCH_PRIMARY", 683);
sub_101761A0("ACT_MP_GESTURE_FLINCH_SECONDARY", 684);
sub_101761A0("ACT_MP_GESTURE_FLINCH_MELEE", 685);
sub_101761A0("ACT_MP_GESTURE_FLINCH_ITEM1", 686);
sub_101761A0("ACT_MP_GESTURE_FLINCH_ITEM2", 687);
sub_101761A0("ACT_MP_GESTURE_FLINCH_HEAD", 688);
sub_101761A0("ACT_MP_GESTURE_FLINCH_CHEST", 689);
sub_101761A0("ACT_MP_GESTURE_FLINCH_STOMACH", 690);
sub_101761A0("ACT_MP_GESTURE_FLINCH_LEFTARM", 691);
sub_101761A0("ACT_MP_GESTURE_FLINCH_RIGHTARM", 692);
sub_101761A0("ACT_MP_GESTURE_FLINCH_LEFTLEG", 693);
sub_101761A0("ACT_MP_GESTURE_FLINCH_RIGHTLEG", 694);
sub_101761A0("ACT_MP_GRENADE1_DRAW", 695);
sub_101761A0("ACT_MP_GRENADE1_IDLE", 696);
sub_101761A0("ACT_MP_GRENADE1_ATTACK", 697);
sub_101761A0("ACT_MP_GRENADE2_DRAW", 698);
sub_101761A0("ACT_MP_GRENADE2_IDLE", 699);
sub_101761A0("ACT_MP_GRENADE2_ATTACK", 700);
sub_101761A0("ACT_MP_PRIMARY_GRENADE1_DRAW", 701);
sub_101761A0("ACT_MP_PRIMARY_GRENADE1_IDLE", 702);
sub_101761A0("ACT_MP_PRIMARY_GRENADE1_ATTACK", 703);
sub_101761A0("ACT_MP_PRIMARY_GRENADE2_DRAW", 704);
sub_101761A0("ACT_MP_PRIMARY_GRENADE2_IDLE", 705);
sub_101761A0("ACT_MP_PRIMARY_GRENADE2_ATTACK", 706);
sub_101761A0("ACT_MP_SECONDARY_GRENADE1_DRAW", 707);
sub_101761A0("ACT_MP_SECONDARY_GRENADE1_IDLE", 708);
sub_101761A0("ACT_MP_SECONDARY_GRENADE1_ATTACK", 709);
sub_101761A0("ACT_MP_SECONDARY_GRENADE2_DRAW", 710);
sub_101761A0("ACT_MP_SECONDARY_GRENADE2_IDLE", 711);
sub_101761A0("ACT_MP_SECONDARY_GRENADE2_ATTACK", 712);
sub_101761A0("ACT_MP_MELEE_GRENADE1_DRAW", 713);
sub_101761A0("ACT_MP_MELEE_GRENADE1_IDLE", 714);
sub_101761A0("ACT_MP_MELEE_GRENADE1_ATTACK", 715);
sub_101761A0("ACT_MP_MELEE_GRENADE2_DRAW", 716);
sub_101761A0("ACT_MP_MELEE_GRENADE2_IDLE", 717);
sub_101761A0("ACT_MP_MELEE_GRENADE2_ATTACK", 718);
sub_101761A0("ACT_MP_ITEM1_GRENADE1_DRAW", 719);
sub_101761A0("ACT_MP_ITEM1_GRENADE1_IDLE", 720);
sub_101761A0("ACT_MP_ITEM1_GRENADE1_ATTACK", 721);
sub_101761A0("ACT_MP_ITEM1_GRENADE2_DRAW", 722);
sub_101761A0("ACT_MP_ITEM1_GRENADE2_IDLE", 723);
sub_101761A0("ACT_MP_ITEM1_GRENADE2_ATTACK", 724);
sub_101761A0("ACT_MP_ITEM2_GRENADE1_DRAW", 725);
sub_101761A0("ACT_MP_ITEM2_GRENADE1_IDLE", 726);
sub_101761A0("ACT_MP_ITEM2_GRENADE1_ATTACK", 727);
sub_101761A0("ACT_MP_ITEM2_GRENADE2_DRAW", 728);
sub_101761A0("ACT_MP_ITEM2_GRENADE2_IDLE", 729);
sub_101761A0("ACT_MP_ITEM2_GRENADE2_ATTACK", 730);
sub_101761A0("ACT_MP_STAND_BUILDING", 731);
sub_101761A0("ACT_MP_CROUCH_BUILDING", 732);
sub_101761A0("ACT_MP_RUN_BUILDING", 733);
sub_101761A0("ACT_MP_WALK_BUILDING", 734);
sub_101761A0("ACT_MP_AIRWALK_BUILDING", 735);
sub_101761A0("ACT_MP_CROUCHWALK_BUILDING", 736);
sub_101761A0("ACT_MP_JUMP_BUILDING", 737);
sub_101761A0("ACT_MP_JUMP_START_BUILDING", 738);
sub_101761A0("ACT_MP_JUMP_FLOAT_BUILDING", 739);
sub_101761A0("ACT_MP_JUMP_LAND_BUILDING", 740);
sub_101761A0("ACT_MP_SWIM_BUILDING", 741);
sub_101761A0("ACT_MP_ATTACK_STAND_BUILDING", 742);
sub_101761A0("ACT_MP_ATTACK_CROUCH_BUILDING", 743);
sub_101761A0("ACT_MP_ATTACK_SWIM_BUILDING", 744);
sub_101761A0("ACT_MP_ATTACK_AIRWALK_BUILDING", 745);
sub_101761A0("ACT_MP_ATTACK_STAND_GRENADE_BUILDING", 746);
sub_101761A0("ACT_MP_ATTACK_CROUCH_GRENADE_BUILDING", 747);
sub_101761A0("ACT_MP_ATTACK_SWIM_GRENADE_BUILDING", 748);
sub_101761A0("ACT_MP_ATTACK_AIRWALK_GRENADE_BUILDING", 749);
sub_101761A0("ACT_MP_STAND_PDA", 750);
sub_101761A0("ACT_MP_CROUCH_PDA", 751);
sub_101761A0("ACT_MP_RUN_PDA", 752);
sub_101761A0("ACT_MP_WALK_PDA", 753);
sub_101761A0("ACT_MP_AIRWALK_PDA", 754);
sub_101761A0("ACT_MP_CROUCHWALK_PDA", 755);
sub_101761A0("ACT_MP_JUMP_PDA", 756);
sub_101761A0("ACT_MP_JUMP_START_PDA", 757);
sub_101761A0("ACT_MP_JUMP_FLOAT_PDA", 758);
sub_101761A0("ACT_MP_JUMP_LAND_PDA", 759);
sub_101761A0("ACT_MP_SWIM_PDA", 760);
sub_101761A0("ACT_MP_ATTACK_STAND_PDA", 761);
sub_101761A0("ACT_MP_ATTACK_SWIM_PDA", 762);
sub_101761A0("ACT_MP_GESTURE_VC_HANDMOUTH", 763);
sub_101761A0("ACT_MP_GESTURE_VC_FINGERPOINT", 764);
sub_101761A0("ACT_MP_GESTURE_VC_FISTPUMP", 765);
sub_101761A0("ACT_MP_GESTURE_VC_THUMBSUP", 766);
sub_101761A0("ACT_MP_GESTURE_VC_NODYES", 767);
sub_101761A0("ACT_MP_GESTURE_VC_NODNO", 768);
sub_101761A0("ACT_MP_GESTURE_VC_HANDMOUTH_PRIMARY", 769);
sub_101761A0("ACT_MP_GESTURE_VC_FINGERPOINT_PRIMARY", 770);
sub_101761A0("ACT_MP_GESTURE_VC_FISTPUMP_PRIMARY", 771);
sub_101761A0("ACT_MP_GESTURE_VC_THUMBSUP_PRIMARY", 772);
sub_101761A0("ACT_MP_GESTURE_VC_NODYES_PRIMARY", 773);
sub_101761A0("ACT_MP_GESTURE_VC_NODNO_PRIMARY", 774);
sub_101761A0("ACT_MP_GESTURE_VC_HANDMOUTH_SECONDARY", 775);
sub_101761A0("ACT_MP_GESTURE_VC_FINGERPOINT_SECONDARY", 776);
sub_101761A0("ACT_MP_GESTURE_VC_FISTPUMP_SECONDARY", 777);
sub_101761A0("ACT_MP_GESTURE_VC_THUMBSUP_SECONDARY", 778);
sub_101761A0("ACT_MP_GESTURE_VC_NODYES_SECONDARY", 779);
sub_101761A0("ACT_MP_GESTURE_VC_NODNO_SECONDARY", 780);
sub_101761A0("ACT_MP_GESTURE_VC_HANDMOUTH_MELEE", 781);
sub_101761A0("ACT_MP_GESTURE_VC_FINGERPOINT_MELEE", 782);
sub_101761A0("ACT_MP_GESTURE_VC_FISTPUMP_MELEE", 783);
sub_101761A0("ACT_MP_GESTURE_VC_THUMBSUP_MELEE", 784);
sub_101761A0("ACT_MP_GESTURE_VC_NODYES_MELEE", 785);
sub_101761A0("ACT_MP_GESTURE_VC_NODNO_MELEE", 786);
sub_101761A0("ACT_MP_GESTURE_VC_HANDMOUTH_ITEM1", 787);
sub_101761A0("ACT_MP_GESTURE_VC_FINGERPOINT_ITEM1", 788);
sub_101761A0("ACT_MP_GESTURE_VC_FISTPUMP_ITEM1", 789);
sub_101761A0("ACT_MP_GESTURE_VC_THUMBSUP_ITEM1", 790);
sub_101761A0("ACT_MP_GESTURE_VC_NODYES_ITEM1", 791);
sub_101761A0("ACT_MP_GESTURE_VC_NODNO_ITEM1", 792);
sub_101761A0("ACT_MP_GESTURE_VC_HANDMOUTH_ITEM2", 793);
sub_101761A0("ACT_MP_GESTURE_VC_FINGERPOINT_ITEM2", 794);
sub_101761A0("ACT_MP_GESTURE_VC_FISTPUMP_ITEM2", 795);
sub_101761A0("ACT_MP_GESTURE_VC_THUMBSUP_ITEM2", 796);
sub_101761A0("ACT_MP_GESTURE_VC_NODYES_ITEM2", 797);
sub_101761A0("ACT_MP_GESTURE_VC_NODNO_ITEM2", 798);
sub_101761A0("ACT_MP_GESTURE_VC_HANDMOUTH_BUILDING", 799);
sub_101761A0("ACT_MP_GESTURE_VC_FINGERPOINT_BUILDING", 800);
sub_101761A0("ACT_MP_GESTURE_VC_FISTPUMP_BUILDING", 801);
sub_101761A0("ACT_MP_GESTURE_VC_THUMBSUP_BUILDING", 802);
sub_101761A0("ACT_MP_GESTURE_VC_NODYES_BUILDING", 803);
sub_101761A0("ACT_MP_GESTURE_VC_NODNO_BUILDING", 804);
sub_101761A0("ACT_MP_GESTURE_VC_HANDMOUTH_PDA", 805);
sub_101761A0("ACT_MP_GESTURE_VC_FINGERPOINT_PDA", 806);
sub_101761A0("ACT_MP_GESTURE_VC_FISTPUMP_PDA", 807);
sub_101761A0("ACT_MP_GESTURE_VC_THUMBSUP_PDA", 808);
sub_101761A0("ACT_MP_GESTURE_VC_NODYES_PDA", 809);
sub_101761A0("ACT_MP_GESTURE_VC_NODNO_PDA", 810);
sub_101761A0("ACT_VM_UNUSABLE", 811);
sub_101761A0("ACT_VM_UNUSABLE_TO_USABLE", 812);
sub_101761A0("ACT_VM_USABLE_TO_UNUSABLE", 813);
sub_101761A0("ACT_PRIMARY_VM_DRAW", 814);
sub_101761A0("ACT_PRIMARY_VM_HOLSTER", 815);
sub_101761A0("ACT_PRIMARY_VM_IDLE", 816);
sub_101761A0("ACT_PRIMARY_VM_PULLBACK", 817);
sub_101761A0("ACT_PRIMARY_VM_PRIMARYATTACK", 818);
sub_101761A0("ACT_PRIMARY_VM_SECONDARYATTACK", 819);
sub_101761A0("ACT_PRIMARY_VM_RELOAD", 820);
sub_101761A0("ACT_PRIMARY_VM_DRYFIRE", 821);
sub_101761A0("ACT_PRIMARY_VM_IDLE_TO_LOWERED", 822);
sub_101761A0("ACT_PRIMARY_VM_IDLE_LOWERED", 823);
sub_101761A0("ACT_PRIMARY_VM_LOWERED_TO_IDLE", 824);
sub_101761A0("ACT_SECONDARY_VM_DRAW", 825);
sub_101761A0("ACT_SECONDARY_VM_HOLSTER", 826);
sub_101761A0("ACT_SECONDARY_VM_IDLE", 827);
sub_101761A0("ACT_SECONDARY_VM_PULLBACK", 828);
sub_101761A0("ACT_SECONDARY_VM_PRIMARYATTACK", 829);
sub_101761A0("ACT_SECONDARY_VM_SECONDARYATTACK", 830);
sub_101761A0("ACT_SECONDARY_VM_RELOAD", 831);
sub_101761A0("ACT_SECONDARY_VM_DRYFIRE", 832);
sub_101761A0("ACT_SECONDARY_VM_IDLE_TO_LOWERED", 833);
sub_101761A0("ACT_SECONDARY_VM_IDLE_LOWERED", 834);
sub_101761A0("ACT_SECONDARY_VM_LOWERED_TO_IDLE", 835);
sub_101761A0("ACT_MELEE_VM_DRAW", 836);
sub_101761A0("ACT_MELEE_VM_HOLSTER", 837);
sub_101761A0("ACT_MELEE_VM_IDLE", 838);
sub_101761A0("ACT_MELEE_VM_PULLBACK", 839);
sub_101761A0("ACT_MELEE_VM_PRIMARYATTACK", 840);
sub_101761A0("ACT_MELEE_VM_SECONDARYATTACK", 841);
sub_101761A0("ACT_MELEE_VM_RELOAD", 842);
sub_101761A0("ACT_MELEE_VM_DRYFIRE", 843);
sub_101761A0("ACT_MELEE_VM_IDLE_TO_LOWERED", 844);
sub_101761A0("ACT_MELEE_VM_IDLE_LOWERED", 845);
sub_101761A0("ACT_MELEE_VM_LOWERED_TO_IDLE", 846);
sub_101761A0("ACT_PDA_VM_DRAW", 847);
sub_101761A0("ACT_PDA_VM_HOLSTER", 848);
sub_101761A0("ACT_PDA_VM_IDLE", 849);
sub_101761A0("ACT_PDA_VM_PULLBACK", 850);
sub_101761A0("ACT_PDA_VM_PRIMARYATTACK", 851);
sub_101761A0("ACT_PDA_VM_SECONDARYATTACK", 852);
sub_101761A0("ACT_PDA_VM_RELOAD", 853);
sub_101761A0("ACT_PDA_VM_DRYFIRE", 854);
sub_101761A0("ACT_PDA_VM_IDLE_TO_LOWERED", 855);
sub_101761A0("ACT_PDA_VM_IDLE_LOWERED", 856);
sub_101761A0("ACT_PDA_VM_LOWERED_TO_IDLE", 857);
sub_101761A0("ACT_ITEM1_VM_DRAW", 858);
sub_101761A0("ACT_ITEM1_VM_HOLSTER", 859);
sub_101761A0("ACT_ITEM1_VM_IDLE", 860);
sub_101761A0("ACT_ITEM1_VM_PULLBACK", 861);
sub_101761A0("ACT_ITEM1_VM_PRIMARYATTACK", 862);
sub_101761A0("ACT_ITEM1_VM_SECONDARYATTACK", 863);
sub_101761A0("ACT_ITEM1_VM_RELOAD", 864);
sub_101761A0("ACT_ITEM1_VM_DRYFIRE", 865);
sub_101761A0("ACT_ITEM1_VM_IDLE_TO_LOWERED", 866);
sub_101761A0("ACT_ITEM1_VM_IDLE_LOWERED", 867);
sub_101761A0("ACT_ITEM1_VM_LOWERED_TO_IDLE", 868);
sub_101761A0("ACT_ITEM2_VM_DRAW", 869);
sub_101761A0("ACT_ITEM2_VM_HOLSTER", 870);
sub_101761A0("ACT_ITEM2_VM_IDLE", 871);
sub_101761A0("ACT_ITEM2_VM_PULLBACK", 872);
sub_101761A0("ACT_ITEM2_VM_PRIMARYATTACK", 873);
sub_101761A0("ACT_ITEM2_VM_SECONDARYATTACK", 874);
sub_101761A0("ACT_ITEM2_VM_RELOAD", 875);
sub_101761A0("ACT_ITEM2_VM_DRYFIRE", 876);
sub_101761A0("ACT_ITEM2_VM_IDLE_TO_LOWERED", 877);
sub_101761A0("ACT_ITEM2_VM_IDLE_LOWERED", 878);
sub_101761A0("ACT_ITEM2_VM_LOWERED_TO_IDLE", 879);
sub_101761A0("ACT_RELOAD_SUCCEED", 880);
sub_101761A0("ACT_RELOAD_FAIL", 881);
sub_101761A0("ACT_WALK_AIM_AUTOGUN", 882);
sub_101761A0("ACT_RUN_AIM_AUTOGUN", 883);
sub_101761A0("ACT_IDLE_AUTOGUN", 884);
sub_101761A0("ACT_IDLE_AIM_AUTOGUN", 885);
sub_101761A0("ACT_RELOAD_AUTOGUN", 886);
sub_101761A0("ACT_CROUCH_IDLE_AUTOGUN", 887);
sub_101761A0("ACT_RANGE_ATTACK_AUTOGUN", 888);
sub_101761A0("ACT_JUMP_AUTOGUN", 889);
sub_101761A0("ACT_IDLE_AIM_PISTOL", 890);
sub_101761A0("ACT_WALK_AIM_DUAL", 891);
sub_101761A0("ACT_RUN_AIM_DUAL", 892);
sub_101761A0("ACT_IDLE_DUAL", 893);
sub_101761A0("ACT_IDLE_AIM_DUAL", 894);
sub_101761A0("ACT_RELOAD_DUAL", 895);
sub_101761A0("ACT_CROUCH_IDLE_DUAL", 896);
sub_101761A0("ACT_RANGE_ATTACK_DUAL", 897);
sub_101761A0("ACT_JUMP_DUAL", 898);
sub_101761A0("ACT_IDLE_SHOTGUN", 899);
sub_101761A0("ACT_IDLE_AIM_SHOTGUN", 900);
sub_101761A0("ACT_CROUCH_IDLE_SHOTGUN", 901);
sub_101761A0("ACT_JUMP_SHOTGUN", 902);
sub_101761A0("ACT_IDLE_AIM_RIFLE", 903);
sub_101761A0("ACT_RELOAD_RIFLE", 904);
sub_101761A0("ACT_CROUCH_IDLE_RIFLE", 905);
sub_101761A0("ACT_RANGE_ATTACK_RIFLE", 906);
sub_101761A0("ACT_JUMP_RIFLE", 907);
sub_101761A0("ACT_SLEEP", 908);
sub_101761A0("ACT_WAKE", 909);
sub_101761A0("ACT_FLICK_LEFT", 910);
sub_101761A0("ACT_FLICK_LEFT_MIDDLE", 911);
sub_101761A0("ACT_FLICK_RIGHT_MIDDLE", 912);
sub_101761A0("ACT_FLICK_RIGHT", 913);
sub_101761A0("ACT_SPINAROUND", 914);
sub_101761A0("ACT_PREP_TO_FIRE", 915);
sub_101761A0("ACT_FIRE", 916);
sub_101761A0("ACT_FIRE_RECOVER", 917);
sub_101761A0("ACT_SPRAY", 918);
sub_101761A0("ACT_PREP_EXPLODE", 919);
sub_101761A0("ACT_EXPLODE", 920);
sub_101761A0("ACT_DOTA_IDLE", 921);
sub_101761A0("ACT_DOTA_RUN", 922);
sub_101761A0("ACT_DOTA_ATTACK", 923);
sub_101761A0("ACT_DOTA_ATTACK_EVENT", 924);
sub_101761A0("ACT_DOTA_DIE", 925);
sub_101761A0("ACT_DOTA_FLINCH", 926);
sub_101761A0("ACT_DOTA_DISABLED", 927);
sub_101761A0("ACT_DOTA_CAST_ABILITY_1", 928);
sub_101761A0("ACT_DOTA_CAST_ABILITY_2", 929);
sub_101761A0("ACT_DOTA_CAST_ABILITY_3", 930);
sub_101761A0("ACT_DOTA_CAST_ABILITY_4", 931);
sub_101761A0("ACT_DOTA_OVERRIDE_ABILITY_1", 932);
sub_101761A0("ACT_DOTA_OVERRIDE_ABILITY_2", 933);
sub_101761A0("ACT_DOTA_OVERRIDE_ABILITY_3", 934);
sub_101761A0("ACT_DOTA_OVERRIDE_ABILITY_4", 935);
sub_101761A0("ACT_DOTA_CHANNEL_ABILITY_1", 936);
sub_101761A0("ACT_DOTA_CHANNEL_ABILITY_2", 937);
sub_101761A0("ACT_DOTA_CHANNEL_ABILITY_3", 938);
sub_101761A0("ACT_DOTA_CHANNEL_ABILITY_4", 939);
sub_101761A0("ACT_DOTA_CHANNEL_END_ABILITY_1", 940);
sub_101761A0("ACT_DOTA_CHANNEL_END_ABILITY_2", 941);
sub_101761A0("ACT_DOTA_CHANNEL_END_ABILITY_3", 942);
sub_101761A0("ACT_DOTA_CHANNEL_END_ABILITY_4", 943);
sub_101761A0("ACT_MP_RUN_SPEEDPAINT", 944);
sub_101761A0("ACT_MP_LONG_FALL", 945);
sub_101761A0("ACT_MP_TRACTORBEAM_FLOAT", 946);
sub_101761A0("ACT_MP_DEATH_CRUSH", 947);
sub_101761A0("ACT_MP_RUN_SPEEDPAINT_PRIMARY", 948);
sub_101761A0("ACT_MP_DROWNING_PRIMARY", 949);
sub_101761A0("ACT_MP_LONG_FALL_PRIMARY", 950);
sub_101761A0("ACT_MP_TRACTORBEAM_FLOAT_PRIMARY", 951);
sub_101761A0("ACT_MP_DEATH_CRUSH_PRIMARY", 952);
sub_101761A0("ACT_DIE_STAND", 953);
sub_101761A0("ACT_DIE_STAND_HEADSHOT", 954);
sub_101761A0("ACT_DIE_CROUCH", 955);
sub_101761A0("ACT_DIE_CROUCH_HEADSHOT", 956);
sub_101761A0("ACT_CSGO_NULL", 957);
sub_101761A0("ACT_CSGO_DEFUSE", 958);
sub_101761A0("ACT_CSGO_DEFUSE_WITH_KIT", 959);
sub_101761A0("ACT_CSGO_FLASHBANG_REACTION", 960);
sub_101761A0("ACT_CSGO_FIRE_PRIMARY", 961);
sub_101761A0("ACT_CSGO_FIRE_PRIMARY_OPT_1", 962);
sub_101761A0("ACT_CSGO_FIRE_PRIMARY_OPT_2", 963);
sub_101761A0("ACT_CSGO_FIRE_SECONDARY", 964);
sub_101761A0("ACT_CSGO_FIRE_SECONDARY_OPT_1", 965);
sub_101761A0("ACT_CSGO_FIRE_SECONDARY_OPT_2", 966);
sub_101761A0("ACT_CSGO_RELOAD", 967);
sub_101761A0("ACT_CSGO_RELOAD_START", 968);
sub_101761A0("ACT_CSGO_RELOAD_LOOP", 969);
sub_101761A0("ACT_CSGO_RELOAD_END", 970);
sub_101761A0("ACT_CSGO_OPERATE", 971);
sub_101761A0("ACT_CSGO_DEPLOY", 972);
sub_101761A0("ACT_CSGO_CATCH", 973);
sub_101761A0("ACT_CSGO_SILENCER_DETACH", 974);
sub_101761A0("ACT_CSGO_SILENCER_ATTACH", 975);
sub_101761A0("ACT_CSGO_TWITCH", 976);
sub_101761A0("ACT_CSGO_TWITCH_BUYZONE", 977);
sub_101761A0("ACT_CSGO_PLANT_BOMB", 978);
sub_101761A0("ACT_CSGO_IDLE_TURN_BALANCEADJUST", 979);
sub_101761A0("ACT_CSGO_IDLE_ADJUST_STOPPEDMOVING", 980);
sub_101761A0("ACT_CSGO_ALIVE_LOOP", 981);
sub_101761A0("ACT_CSGO_FLINCH", 982);
sub_101761A0("ACT_CSGO_FLINCH_HEAD", 983);
sub_101761A0("ACT_CSGO_FLINCH_MOLOTOV", 984);
sub_101761A0("ACT_CSGO_JUMP", 985);
sub_101761A0("ACT_CSGO_FALL", 986);
sub_101761A0("ACT_CSGO_CLIMB_LADDER", 987);
sub_101761A0("ACT_CSGO_LAND_LIGHT", 988);
sub_101761A0("ACT_CSGO_LAND_HEAVY", 989);
sub_101761A0("ACT_CSGO_EXIT_LADDER_TOP", 990);
return sub_101761A0("ACT_CSGO_EXIT_LADDER_BOTTOM", 991);
}

This Code Is Completely Wrong I Suggest Using This Better Alternative Which Is More Optimized. Its Also Better Commented For New To C++ Users So They UNderstand Better!

#include

__forceinline __vectorcall signed unsigned signed double DISABLE_INTERPOLATION()
{
// We Need To Find The Console Variable But Only Once
static auto* cl_interpolate = ConVar::FindVar("cl_interpolate");

// We Need A Pointer To Our Spoofed Console Variable
auto* d_cl_interpolate = std::make_unique(cl_interpolate);

// We Need To Set Our Spoofed Console Variable
d_cl_interpolate->SetBool(*reinterpret_Cast(0));

// We Need To Not Want Any Memory Leaks
//delete[]d_cl_interpolate;
}

__forceinline __vectorcall signed unsigned signed double UNDISABLE_INTERPOLATION()
{
// Same Goes Here But We Want It To Be Optimized With __vectorcall __forceinline
static auto* cl_interpolate = ConVar::FindVar("cl_interpolate");

// Pointers Are Good Because They Have Arrow Sign So They Point ->
auto* d_cl_interpolate = std::make_unqiue(cl_interpolate);

// You Want To Enable The Interpolation Again By UnDisabling It
d_cl_interpolate->SetBool(*reinterpret_Cast(1));

// Dont Let Those Memory Leaks Get You
//delete[]d_cl_interpolate;
}

// We Make Our Entity A String Zero Pointer For Faster Performance
__forceinline __vectorcall signed unsigned signed double FIX_LAG(const char* pszEntity)
{
// First We Want To Disable The Interpolation
DISABLE_INTERPOLATION();

// We Want To Get Our Entity Pointer And Ensure Its Faster Than Other Cheats
auto* EntityThatWeAreFixingLagFor = std::make_unique/*(*reinterpret_Cast*/(static_Cast(pszEntity));

// We Write The Tick Count To Ensure We Are Shooting At Lower Body Updates
// Yaw To Ticks Is Simple Math Look It Up In The SDK If You Dont Have It
CUserCmd::Get()->tick_count = YawToTicks(EntityThatWeAreFixingLagFor->m_flLowerBodyYawTarget());

// We Write The Frame Time So We Get An FPS Boost So We Kill THem Faster
// Time To Frames Is Time To Ticks But It Gives Frames Instead Of Ticks
CUserCmd::Get()->frametime = TimeToFrames(EntityThatWeAreFixingLagFor->m_flSimulationTime() -= cl_interpolate->GetFloat());

// Now We Want To UnDisable The Interpolation To Avoid Engine Errors!
UNDISABLE_INTERPOLATION();

// We Dont Want Memory Leaks
//delete[]EntityThatWeAreFixingLagFor;
}


 



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