LBY Breaker breaking my ping?
As the title says I joined an hvh server to test out my lby breaker (I know it was not done right) however I wanted to see how well it did.. I joined and I had 1600 ping.. then turned it off down to 160 I did this a few times to be sure…
Globals::shouldflip = false;
Globals::NextTime = next_time;
if (next_time - TICKS_TO_TIME(local->GetTickBase()) > 1.1)
if (local->GetVel().Length2D() > 1)
if (local->GetVel().Length2D() == 0 && !moveFlip)
and im doing the aa like this
ummm never mind maybe it was just being weird?..
Tested it again and it seemed to be predicting it fine (online ofc)
just need to reset it when moving because it refuses to break after that (until you disable & re-enable it)