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Ultra Core Protector - is the client-server anti-cheat freeware, for server protection from unscrupulous players.

Abilities Supported games  
Half-Life
Condition Zero
Counter-Strike 1.6
Day of Defeat
Adrenaline Gamer
Team Fortress Classic
Counter-Strike Source
MU Online
Ragnarok Online
Half-Life 2 Deathmatch
Adrenaline Gamer 2
Team Fortress 2
LBY Breaker breaking my ping?

As the title says I joined an hvh server to test out my lby breaker (I know it was not done right) however I wanted to see how well it did.. I joined and I had 1600 ping.. then turned it off down to 160 I did this a few times to be sure…

if (!Globals::ySwitch && local->IsAlive() && local->GetVel().Length2D() == 0)
{
float TickStuff = TICKS_TO_TIME(local->GetTickBase());

Globals::shouldflip = false;

bool moveFlip;

Globals::NextTime = next_time;

if (next_time - TICKS_TO_TIME(local->GetTickBase()) > 1.1)
{
next_time = 0;
}

if (local->GetVel().Length2D() > 1)
{
moveFlip = true;
}

if (local->GetVel().Length2D() == 0 && !moveFlip)
{
if (TickStuff > next_time + 1.1f)
{
next_time = TickStuff + TICKS_TO_TIME(1);
Globals::shouldflip = true;
}
}
else if (moveFlip && local->GetVel().Length2D() == 0)
{
if (TickStuff > next_time + 0.22f)
{
next_time = TickStuff + TICKS_TO_TIME(1);
Globals::shouldflip = true;
moveFlip = false;
}
}
}

and im doing the aa like this

if (Globals::shouldflip)
{
pCmd->viewangles.y += Option.Rage.bFakeyaw + 118;
}
else
{
pCmd->viewangles.y += Option.Rage.bFakeyaw;

ummm never mind maybe it was just being weird?..

Tested it again and it seemed to be predicting it fine (online ofc)

just need to reset it when moving because it refuses to break after that (until you disable & re-enable it)


 



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